Barry Cottle, CEO and President of Scientific Games, : said “This is a very exciting time for Scientific Games. We’re focused on developing the best games and the most innovative platforms to deliver outstanding gaming experiences wherever and whenever players choose to play. “We are building momentum and continuing to grow our business while at the same time operating more efficiently. The entire organization is enthused about 2019 and focused on helping our customers win, which will drive our free cash flow and create meaningful value for our shareholders.”
Scientific Games Reports
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Webcast Q4 2018 Scientific Games Corporation Earnings Conference Call Feb 21, 2019 at 8:30 AM EST |
Operating results provide strong finish to year with path set for growth and deleveraging in 2019
LAS VEGAS, Feb. 21, 2019 /PRNewswire/ --Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games" or the "Company") today reported results for the fourth quarter and year ended December 31, 2018.
Fourth Quarter 2018 Financial Highlights:
Full Year 2018 Financial Highlights:
Barry Cottle, CEO and President of Scientific Games, said, "This is a very exciting time for Scientific Games. We're focused on developing the best games and the most innovative platforms to deliver outstanding gaming experiences wherever and whenever players choose to play. We are building momentum and continuing to grow our business while at the same time operating more efficiently. The entire organization is enthused about 2019 and focused on helping our customers win, which will drive our free cash flow and create meaningful value for our shareholders."
Michael Quartieri, Chief
SUMMARY CONSOLIDATED RESULTS
Three Months Ended December 31, |
||||||||
($ in millions) |
2018 |
2017 |
||||||
Revenue |
$ |
885.7 |
$ |
823.0 |
||||
Net income (loss) |
206.8 |
(43.1) |
||||||
Net cash (used in) provided by operating activities |
(9.8) |
(1) |
118.1 |
|||||
Capital expenditures |
97.7 |
79.6 |
||||||
Non-GAAP Financial Measures (2) |
||||||||
Consolidated AEBITDA |
$ |
343.5 |
$ |
324.5 |
||||
Consolidated AEBITDA margin |
38.8% |
39.4% |
||||||
Free cash flow |
$ |
(229.2) |
(3) |
$ |
9.7 |
|||
Balance Sheet Measures |
As of Dec 31, 2018 |
As of Dec 31, 2017 |
||||||
Cash and cash equivalents |
$ |
168.2 |
$ |
788.8 |
||||
Principal face value of debt outstanding (4) |
9,218.8 |
8,869.4 |
||||||
Available liquidity |
438.7 |
1,009.4 |
||||||
(1) Includes a $151.5 million payment to resolve the Shuffle Tech legal matter. |
||||||||
(2) The financial measures "Consolidated AEBITDA", "Consolidated AEBITDA margin", and "free cash flow" are non-GAAP financial measures defined below under "Non-GAAP Financial Measures" and reconciled to the most directly comparable GAAP measures in the accompanying supplemental tables at the end of this release. |
||||||||
(3) Includes a $151.5 million payment to resolve the Shuffle Tech legal matter, $104.2 million for the final LNS concession funding contribution, and an approximate $49.5 million change in accrued interest. |
||||||||
(4) Principal face value of outstanding 2026 Secured Euro Notes and 2026 Unsecured Euro Notes are presented at the constant foreign exchange rate at issuance of these notes. |
GAMING HIGHLIGHTS FOR THE THREE
Three Months Ended December 31, |
Increase/(Decrease) |
|||||||||||||
($ in millions) |
2018 |
2017 |
Amount |
% |
||||||||||
Revenue |
||||||||||||||
Gaming operations(1) |
$ |
151.4 |
$ |
169.2 |
$ |
(17.8) |
(11) |
% |
||||||
Gaming machine sales |
166.7 |
189.8 |
(23.1) |
(12) |
% |
|||||||||
Gaming systems |
91.6 |
83.5 |
8.1 |
10 |
% |
|||||||||
Table products |
60.1 |
50.0 |
10.1 |
20 |
% |
|||||||||
$ |
469.8 |
$ |
492.5 |
$ |
(22.7) |
(5) |
% |
|||||||
AEBITDA |
$ |
233.2 |
$ |
237.8 |
$ |
(4.6) |
(2) |
% |
||||||
AEBITDA margin |
49.6% |
48.3% |
||||||||||||
(1) Gaming operations includes $6.8 million in WAP jackpots as a reduction to revenue in 2018, compared to the 2017 presentation in which $5.4 million of WAP jackpots was classified as cost of services. This change in classification has no impact on AEBITDA. |
LOTTERY HIGHLIGHTS FOR THE
Three Months Ended |
Increase/(Decrease) |
|||||||||||||
($ in millions) |
2018 |
2017 |
Amount |
% |
||||||||||
Revenue |
||||||||||||||
Instant products |
$ |
150.2 |
$ |
151.1 |
$ |
(0.9) |
(1) |
% |
||||||
Lottery systems (1) |
80.5 |
66.1 |
14.4 |
22 |
% |
|||||||||
$ |
230.7 |
$ |
217.2 |
$ |
13.5 |
6 |
% |
|||||||
AEBITDA |
$ |
105.0 |
$ |
94.6 |
$ |