Public Gaming Magazine May/June 2024

Producing an instant game is an absolutely amazing process. From the original concept for the game to the artwork and final shipping, multiple sophisticated and custombuilt tools are in use every minute of every day ensuring that each and every game is secure and accurate. Each instant game begins to come together in Scientific Games’ Composer system, which lays out every detail needed to produce the game. Composer automatically feeds relevant game specifications into the company’s critical production systems, including the GamePlan production control system. GamePlan schedules and manages the hundreds of individual steps needed to produce a game startingwith game programming, pre-press and moving through all printing, packaging, prize balancing and shipping operations. Composer and GamePlan are custom-built applications that form the foundation of Scientific Games’ internal communications processes, ensuring accuracy, security and products that lotteries can trust. in the world rely on scientific tools to drive intelligent business decisions. In the unique lottery sector, Scientific Games arrived on the scene 50+ years ago with a science-based tool—technology developed by its founders (an engineer and a mathematician)—that produced the world’s first secure instant game. And for the first time, no one would ever know if a ticket was a winner until they scratched. Since then, the company pioneered digital lottery and its experts across dozens of sciences haven’t stopped developing new tools and solutions that help power profits for lottery good cause programs. The tools have been refined and, in some instances, replaced over the decades. All innovated with one goal in mind. Giving lotteries a science-based foundation to continually adapt, protect and grow their business. Instant Game Development The most successful companies

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